Archives for the month November 2025 of Genesis8 Amstrad Page





CPC-Station by Ivavilagu, an Amstrad CPC game launch if you have an Ulifac card

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You wish to use a game launcher on your Amstrad CPC (like Steam on PC) and you have an Ulifac expansion card ? Then you can use CPC-Station by Ivavilagu which exists en english and spanish version. To be tested with another mass storage expansion card like the M4 by Duke.

You can download CPC-Station locally :


Youtube video



The 3rd edition of the ZX Spectrum Next will have an Amstrad CPC 6128 core

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The ZX Spectrum Next is un upgraded version of the ZX Spectrum made with FGPA. When the kickstarter of the third version of the ZX Spectrum Next was launched, several goals were defined, all have been attained. It's the third goal which is very interesting : an Amstrad CPC 6128 FGPA core. When it will be available, you will have to bring your Amstrad CPC 6128 ROMs (available with all software emulators), except if they succeed to obtain the autorization of Alan Michael Sugar. Deliveries will start in December 2025, the Kickstarter campaign was in July/August 2025.

More informations on the official web site of the ZX Spectrum Next.



Rebel Wars, an Amstrad CPC game by Mananuk

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Mananuk (sur Twitter) just released a new Amstrad CPC game : Rebel Wars. it's a shooter available as tape, disk and cartridge format. The game is also available for ZX Spectrum.

For years, the soldier of the star alliance Orion Kane has been trained in boarding and rescue missions.An expert not only in weapons but also in hacking and repairing electronic equipment, he has been requested by the high command for a new mission.From Fort Bragg, he departs for his next destination with the light Mark VII ship, heading towards one of the enemy star corvettes of the Scipio model, used for transporting troops, supplies, and prisoners.

Missions are assigned randomly, there are a total of 360 different mission combinations. There are 4 different models of Corvette Scipio so you will have to learn to navigate each one of them. There are 3 entrances/exits in each Corvette that you can use both to enter and exit once your mission has been completed. In the decompression chamber, shooting is disabled for safety reasons. The corvettes have restricted access areas, there are access cards distributed throughout the ship that will allow you to enter.-In some missions you will have a set time to complete them, don't fall asleep. We have ensured that everything necessary to complete the mission is somewhere on the ship. In the backpack, you can collect what you find throughout the corvette in each mission. After each completed mission, you will be assigned another mission on a different corvette of that or another model.

loading screen of Rebel Wars by Manauk for Amstrad CPC


Youtube video



ugBASIC and its IDE v1.18 by Marco Spedaletti available

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ugBASIC by Marco Spedaletti is a compiled basic which works on many computers including the Amstrad CPC(+). In fact this compiler write the code so a program works whatever the features of the targeted computer, a feature which doesnt exist in hardware will be managed by software. For ugBASIC's github it's here, an official Facebook group of ugBASIC and even an ugBASIC forum.

There is also an IDE for ugBASIC v1.87 still by Marco Spedaletti available on Itch.IO for Windows.



WIP Rally III by Titan for Amstrad CPC, programmers needed please

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Rally II is a racing Amstrad CPC game released in 1985 by Loriciels. Titan wish to remake this classic games with new graphics et a nice presentation to create Rally III. All new graphics are ready, now he needs a programmer and a muscian to exploit what he did, so don't hesitatte to contact Titan if you are interested by this project.



Sonic GX for Amstrad GX-4000 by norecess464 is available

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Working regularly during seven years, Sonic GX (downloadble on Pouet) for the Amstrad console GX-4000 is at least available for the pleasure of the small and older ones (well especially for the older actually...). You can also download Sonic GX locally. The archive holds the instruction manual, the slide presented at the BCP 5 and of course the cartridge as a .CPR file.

Sonic GX has been of course coded by norecess464 (also level design), but it's also the work of :

  • CeD : graphics conversion
  • Targhan : audio conversion and player
  • TotO : design and support
  • Slype : instruction manual

Have fun with Sonic GX, you will find below the video taken during the Benediction Coding Party 5 where norecess464 presents coding techniques used for his game Sonic GX.


Youtube video



The missing intro of Barts Vs the Space Mutants by TheMusicMan5312 for Amstrad CPC

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The game Bart Vs the Space Mutants on Amstrad CPC was missing the video introduction which can be found on the Amiga version.

TheMusicMan5312 a souhaité corriger cette omission que vous pouvez télécharger ici ou découvrir ci-dessous sur Youtube.



Astroscone, an Amstrad CPC demo by Optimus (BCP 5)

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Astrocone by Optimus is an Amstrad CPC demo release for the Benediction Coding Party 5 which took place this week-end.

It was written by Optimus, you can download Astroscone locallly.


Youtube video



Blight, an Amstrad CPC demo by Benediction and Da Boxon Team (BCP 5)

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Blight pour Amstrad CPC is an Amstrad CPC demo released at the Benediction Coding Party 5 this week-end. It was written by Krusty (code), MacDeath (graphics and concept), Gilherem (music). You can download Blight locally.



Onescreen Colonies 4 by Vanity, an Amstrad CPC demo (BCP 5)

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Onescreen Colonies 4 by Vanity is an Amstrad CPC demo by Hicks (code), Beb (GFX) and Zik, Tom et Jerry, E-Dredon (music). You can download Onescreen Colonie 4 locally.


Youtube video



Be Queen Bee, an Amstrad CPC+ demo by Da Boxon Team (BCP 5)

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Da Boxon Team have released a new Amstrad CPC+ demo for the BND 5 meeting that just took place this week-end : Be Queen Bee (local download). The code is written by Nicky One, graphics by Bouba and music by Giherem.


Youtube video



Bugs's Quest 2 by YB Software for Amstrad CPC

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Bugs's Quest 2 is the last Amstrad CPC game by YB Software after Bug's Quest in 2021 and Xyphoe's Nightmare in 2022.

It's a platform game written by Phil SANDIFORD (graphics and screen layout), Manshovel (music), physical edition (Novabug), Kukulcan (coding support), Titan (title screen), MyGamerXP (artwork support) and Xyphoe (playtesting).

Bug is off on another quest, this time he is collecting as much cash as possible to raise money for "BIG C'" research. Loop the screens to get Bonus's and more cash. There are 3 modes of play : Newbie, Expert and Master. Watch the Timer, if it reaches 0 it's "Game Over Man". There will be physical cassettes to be made and auctioned off on Novabug's Youtube channel in 2026, all proceeds will to go to McMillan cancer research.

loading screen of Bugs Quest 2 by YB Software


Youtube video



Amstrad CPC(+) emulator ACE-DL by Roudoudou new Benediction version

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Roudoudou has released a new version of his Amstrad CPC ACE-DL emulator just today notably to correct an interrupt problem found during the Benediction Coding Party 5. See below for the modifications of this new version:

  • Raspberry Pi version \o/
  • Update SDL3 to 3.2.26
  • bugfix hardware configuration option submenu
  • bugfix joystick configuration (random consideration)
  • bugfix interrupt order and ack (thanks to NoRecess)
  • bugfix on CRTC-2
  • little adjustment in free/adaptive/g-Sync management
  • new plugin for MasterCity soundcard (ym2412) thanks to Syx
  • Samples and OPL emulation for Play2CPC thanks to Syx
  • plugin audio emulation rewritten to fit original ACE management
  • cosmetics in AY module
  • added interrupt pending in Gate Array visualization
  • new command line to disable all windows but the emulator
  • do not bother endlessly with DSK to save when user sayed No
  • ability to load floppy image in A: or B: by prefixing their names
  • added red border with disabled sprite or green border with sprite enable


SRAM remaster by Frangin 2003, a mix of SRAM and generative AI

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SRAM is a graphic adventure game made in 1986 for Amstrad CPC by the brother Serge and Ludovic HAUDUC (scenario and graphics), Jacques HEMONIC (code) et Michel RHO (loading screen), a big classicclassique.

loading screen of the graphic adventure game SRAM on Amstrad CPC

Today by using generative AI, Frangin2003 offers youSRAM Remaster a boosted version of SRAM. Instead of using a simple syntaxical analyzer it is using local LLM with Ollama using the Llama 3.1 model by Facebook. It offers also full HD graphics also made using AI : DALL·E 3 and RunwayML.

You can also find SRAM Remaster in two Github depots : SRAM Remaster and SRAM Remasters Assets.

If really neeeded, you can check the solution of the game in the video below, don't abuse it though.


Youtube video



Interview by Felisuco of Mark Eric Jones, the engineer of the Amstrad CPC and PCW (and a bonus)

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Felisuco has made at the start of October 2025 an interview of Mark Eric Jones who is one of the engineer of the Amstrad CPC and PCW. The interview is in spanish but as usual there is a translation possible on Youtube.

And as a bonus, a short video by Felisuco on the best Dandanator possible.


Youtube video




Projet Counterpoint Hommage (CPH) by Frédéric Cherpe

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Counterpoint is a GUI for msdos seen on the Amstrad PC 5000 serie (download the system disks of the Amstrad PC 5286 by Banjo. You will find more informations on Counterpoint on Banjo's site and also an utility to write icorns for Counterpoint by VileRancor. John Elliott has also a page on Counterpoint.

Today Frédéric Cherpe is working on his Project Counterpoint Hommage (CPH) :

Counterpoint was a graphical user interface found on some Amstrad PC models in the early 1990s. Counterpoint Homage Project (CPH) aims to revive the spirit of Counterpoint. It modernizes this interface while preserving its retro aesthetic. It's as if we were still using Amstrad PCs running DOS in 2025. This project allows enthusiasts to rediscover the unique user experience of Counterpoint in a contemporary environment.

It runs on the 8086 @ 8 MHz with the same sluggishness as back in the day! The user experience is improved with the 386 at 25 MHz, normally like on the Amstrad Mega-PC, but I don't have one to test on. So, for now, there's a VGA version and a CGA Monochrome version. I'm planning to make a 320x200 CGA version later, with a choice of four color palettes.

This interface uses my own scripting language, "Nova Script," the result of many years of work. But I'll probably make lighter versions without this language, for example, for the 8086 and 8088. I still need to write the language selection button, because yes, this interface can be in any language, but right now it will only be available in French and English. Of course, you can manually write the configuration files to set your own language.

I'll also set up a website with a download page for the different versions and a donation page. It takes up a lot of my time, and I'd like to dedicate more time to this project. So, a few small donations would greatly help me offer you more features, etc. I'll also need to write a user manual in French and English; the amount of work is enormous.



Expansion card PCW Mini for Amstrad PCW by Habi Soft

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The PCW Mini expansion card by Habi Soft let you add more features on an Amstrad PCW computer :

  • sound and music DK'Sound, TurboSound and DAC
  • two joysticks
  • HDMI output
  • four colour modes

thePCW Mini, an expansion card for the Amstrad PCW



The New Zealand Story by Enrique G. Gálvez for Amstrad PCW

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The New Zealand Story is an Amstrad PCW(+) conversion of this classic game by Enrique G. Gálvez. As usual DK'Sound music and sound support, either monochrome gameplay for standard PCW or PCW+ mode with colours, joystick support and faster scanline mode for classic Amstrad PCW. You can see a video of The New Zealand Story on Amstrad PCW below.


Youtube video





After the PicoGUS, the PicoIDE by Ian Scott for PC with an IDE connector

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Ian Scott did create the PicoGUS card emulating the Gravis Ultra Sound sound card (you can buy a PicoGUS in Europe at Serdashop).

He has announced today the future availability of the PicoIDE which features ATAPI optical disc emulation and IDE hard drive emulation. A new card next to the PicoMEM card by Freddy Vetele (the PicoMEM can be bought too at Serdashop).

Even for PC XT (and up), it can be interesting to use SCSI emulation as it exists SCSCI controllers for PC XT : BlueSCSI v2, ZuluSCSI, PiSCSCI.




The Zilog Z80, the nightmare for Intel, a video by Olivier Poncet

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Olivier Poncet is the author of the Amstrad CPC Xcpc emulator for Linux, BSD and Unix. Il a a réalisé une video sur le processeur Zilog z80 qui équipe bien d'autres ordinateurs que l'Amstrad CPC.


Youtube video




RASM v3.0 (Polaris) by Roudoudou, a multi platform assembler for Amstrad CPC

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The last version of the multi platform assembler for Amstrad CPC RASM (v3.0) by Roudoudou is available since yesterday on Github.

This multi platform assembler for Amstrad CPC (for linux, windows, and also MorphOS on Amiga) let you program for Amstrad CPC. It's recommended to use it with the new emulator also by Roudoudou : ACE-DL.

This new version features :

  • pre-processing improvement to handle multi-param functions, better string merge
  • pre-processing refactoring/cleaning/speed
  • new math functions pow, lerp, clamp, fdim, fremain, fmin, fmax, fstep... (see online doc)
  • new functions CHECK, DELFILE, READFILE for EDSK directive
  • new ZX0 cruncher by Emmanuel Marty which is x30 faster than original implementation
  • SAVE on DSK is now using EDSK directive core and is able to update any kind of floppy
  • STR directive evolutions (allow bytes inside strings, hex output, but... see online doc)
  • simple banking is now supported when assembling to emulator RAM
  • enforce memory configuration when recalling a rombank set
  • added a warning for empty strings
  • bugfix intempestive error with OR and XOR directive
  • bugfix octal 0o prefix
  • better error messages
  • hundreds of new autotests
  • added Z80 simulator by superzazu for cruncher autotesting
  • documentation is up to date




Making a joystick with 3D print by Manuel3D

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Manuel3D is the author of 3 Amstrad CPC programs, two utilities : New font for Amstrad CPC and Draw a star, and also a game : the hangman.

On his Youtube channel, he was showing a case for an Amstrad CPC 464.

Today he is showing how to make a joystick for Amstrad CPC with the needed components and 3D printing (thanks to Amstrad Power for the tweet.

Et pour voir le résultat, allez voir cette vidéo du joystick fabriqué sur une partie d'Arkanoid.


Youtube video



Universal Basic Library (UBL) to program in Locomotive basic on Amstrad CPC (and much more)

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Amstrad Power presents Universal Basic Library (UBL) by Orac81 which is a basic library for Amstrad CPC but also for C64, VIC-20, C16, PET, DOS QBasic, Apple II, Dragon 32, BBC Micro, ZX-Spectrum, MSX, TRS-80, Exidy Sorcerer and Ohio Superboard. UBL will use the lines 1 to 49 (fast function) and 9500-9999 (heavy functions), you code will then use lines 50 to 9499.

You can download a .DSK compiled by shacpc with examples programs using UBL.



New firmware 16th Novembre 2025 for the PicoMEM 8bit ISA card by FreddyV

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La FreddyV has released a new firmware for his PicoMEM 8bit ISA card today on Github. This new version brings the following points:

  • Sound Blaster support (compatible with some games)
  • Covox sound card support (a card connected to the printer port, like the digiblaster on Amstrad CPC, which needs a lot of CPU time to send data)
  • a lot of corrections


WIP Ayane by Madram, an Amstrad CPC music player

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Ayane by Madram is an Amstrad CPC utility to read musical files. It's not a final version, but a WIP version to let you know the features of Ayane that you can donwload on Pouet, and also listen to with a Youtube video of Ayane.


Youtube video



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