Find the exit by Out Bush for Amstrad CPC (BASIC 10Liner)
-A new short basic listing is available on BASIC 10Liner (main site) : Find the Exit by Out Bush.
A new short basic listing is available on BASIC 10Liner (main site) : Find the Exit by Out Bush.
DarkSteph has programmed with Unity for windows and macos a remake of airwolf : Airwolf 2022. It's the second alpha with the level 1 of the game that you will be able to finally finish unlike on Amstrad CPC : too hard and buggy
Crazy Piri has released a version 1.1 of Puzzle Bobble which features :
The remake of Las Tres Luces de Glaurung by CheapeeSoft is available in english, french and spanish for windows and Android.
Mananuk (sur Twitter) just released a new Amstrad CPC game : Paleto Jones.
Rescue your uncle kidnapped by an indigenous tribe hidden deep in the jungle. You will have to return all their gold if you want to make your way through their temple and be able to rescue your uncle.
It's a platform game using the MK1 engine by The Mojons Twins and the WYZ player (and tracker) by Augusto Ruiz.
Eric Cubizolle (Titan) was on the Froggy's Delight's channel to explain pixel art, its history and its practice (youtube video below).
Annnounced a few days ago, Arnolde has released the Amstrad CPC version of Wordle.
Zym by Prevtenets is an adventure game interpreter for Infocom like games using the Z-machine. It can play infocom games with using the format Z3, 4 5 and 8.
Mananuk (on Twitter) who is already working on a Amstrad CPC port of Black Sea Treasure Hunters (ZX Spectrum), has just released the Mandarin.
It's a platform game using the MK1 engine by the Mojons Twins and the WYZ player/tracker) by Augusto Ruiz.
A video of the Mandarin was done by Xyphoe. Click on this link to start directly to the game.
PunyInform v3.5 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).
They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools.
After Gem Jam, Arnolde is now working on a version of Wordle for Amstrad CPC.
Arnaud Bouche who already wrote several Amsrtad CPC games has just announed on CPCWiki a WIP CPRG with nice screenshots.
Coloco by Tuxedo Games already exists on ZX Spectrum and is in beta for the Amstrad CPC.
Check the video of the beta on Youtube.
The last version of Atic Atac for Amstrad CPC by Jown Ward is available on his github page.
A fourth video of Atic Atac is available on John Ward's Youtube channel.
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