Archives of Genesis8 Amstrad Page from 1999 to 2026 about games, page 2 / 87
Super Cableman, an Amstrad CPC game by Titan, Pulsophonic, Retropoke and Kukulcan
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Genesis8
Super Cableman is an Amstrad CPC action game by Titan (graphics and programmation), Pulsophonic (music), Retropoke (test) et Kukulcan (programmation). The game was at the start a 2 lines basic program, now a full game with several levels (last one is randomly created).
Sekai Tensei, a WIP shoot them up for Amstrad GX4000 and CPC+
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Genesis8
Sekai Tensei is a WIP shoot them up for Amstrad GX4000 and CPC+, the author is french (see video below) but his name is not showed in the Amstrad Power article.
Sekai Tensei will have 7 levels, 2 difficulty modes with a different end each. There will be two game modes : missile command and classic shoot them up latéral. His author is working on it since several months and the release date isn't yet announced. It will be out as cartridge format, a different cartridge depending of the targetted format : Amstrad GX4000 and CPC+.
The Dark Knight, an Amstrad CPC game by Mananuk (and other OS)
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Genesis8
Mananuk (sur Twitter) has released the Dark Knight on Amstrad CPC in 2024. At the end of 2025, you have a new loading screen by Titan, and the game is also available for Windows, macOS, Linux and Android.
SOS vaisseau détresse by PasteLeft Interactive, an Amstrad CPC game
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Genesis8
SOS vaisseau détresse by PasteLeft Interactive is a new action game for Amstrad CPC in french. On earth there are auto breakdown service when cars are broken, in space they are OVNI breakdown service when space ship have problems ! Type RUN"SOS to launch the game, A to take an help call and R to finish the call. While playing use your joystick or arrows and Copy as the action key. There is a disk and tape version available.
A WIP remake available of Fugitif by Frederic MANTEGAZZA, (1991 Amstrad CPC game)
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Genesis8
Frédéric MANTEGAZZA and Laurent DIEUDONNE (his cousin) are the authors of an Amstrad CPC game edited by Lankhor : Fugitif. Drawing are by Jean-Paul RENAULT (read the description on CPC-POWER about the drawing, it's interesting), music by Laurent MOLLARD and box cover by Stéphane POLLARD.
It was made in mode 1 using rasters to show more than 4 colors. Frédéric has lost the original source code, so he disassembled the program and commented it (download available).
Frédéric was working sinec 2023 on a new release of Fugitif, to address the main issue of the original game: at the time, he was unable to do anything else during the raster display. The new release will use demomakers tricks to display a hud below the image. This hud will non longer be icons-based, but rather a console, whith a syntax interpreter, as in many adventure games in this era (and something he originaly wanted to do). A version of this WIP remake is available.
DAAD Ready version B (windows) by Uto to create adventure games
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Genesis8
DAAD Ready version B (05/15/2026) has been released for Windows. DAAD Ready allows you to create a graphical adventure game with DAAD Adventure Writer and create a binary for several 8bit and 16bit platforms including the Amstrad CPC.
For more information on DAAD Ready, follow this link. If you want to create a purely text adventure game, you can use the PunyInform library written by Fredrik Ramsberg and Johan Berntsson.
A speedrun of Little Puff in Dragonland by Kukulcan on Amstrad CPC
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Genesis8
Little Puff in Dragonland for Amstrad CPC is a great classic by Christian URQUHART, Glenn BENSON, Paul JOHNSON, Dave KELLY in 1989 and edited by Codemasters Software.
Programming Amstrad CPC games with Retrodev by TLOTB (Metal Slug mini as an example)
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Genesis8
Retrodev by Astharoth (demo groupe TLOTB) is a software toolchain for windows to develop Amstrad CPC gaes, but later also for ZX Spectrum, C64 and MSX. I invite your to check the Github page to see all the features.