WIP The Dark Knight, an action/platform Amstrad CPC by Mananuk
-Mananuk (on Twitter) is working on a new Amstrad CPC game : the Dark Knight, with action and platform parts (short video in the link).
Mananuk (on Twitter) is working on a new Amstrad CPC game : the Dark Knight, with action and platform parts (short video in the link).
Galastrad is a shoot them up for Amstrad CPC in tape, disk and cartridge format, written by :
It has been programmed in two days during the AC2024 Show (13th and 14th April 2024).
The Key is a point and click Amstrad CPC graphical adventure game using the Paket engine discovered in 2019 in this video of the demo game Escape the ROM created by Jordi Sureda (graphics) and Santi Ontañón (code). The game was available in spanish and english, it is now also available in french and italian since the 8th June. But you will have to solve a short enigma to be able to download the program.
PunyInform v5.5 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).
They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools which works under linux, windows 1x with WSL2 or MacOS with Intel processor and OrbStack.
Tiny Dash by Abalore is an Amstrad CPC game using the Play2CPC (for something like FM sound) in overscreen, multiplayer with 2 joysticks, a remake of Boulder Dash like the name suggest. The game is finished but levels must be created and may some more music will be added.
Génération Micros has done an interview of the two brothers Didiers and Olivier GUILLION who wrote some reference games such as 5th Axis and Sapiens on Amstrad CPC and other 8bit computers.
I am not up to date about all the differents models of Dandanator, but the Rancanuo Team is proposing two models which can also be used on CPC+ with an adaptator (not sure if it's included, I just asked the question) :
Reidrac (Juan Martinez) has released yesterday the Heart of Salamanderland v1.0, a platform game for the Amstrad CPC(+) and GX4000. Beware, if you did download this version, then get v1.01 which corrects a sync bug on CPC+ and GX4000. As usual it is recommended to read the manuel (RTFM !).
P.S. : v1.03 available now (june 2024)_2.png)
Don't hesitate to check the Android and Amstrad CPC game written by Ivan AVILA.
He is actually working on an action game : Trasgo (loading screen and a part of the gaming zone).
dMagnetic v0.37 by Dettus is available since May 2023 for several versions of Unix (BSD, Ubuntu, Debian, Gentoo) with ANSI drawing in a terminal. This utility lets you play adventure games by Magnetic Scrolls.
The emulator is using the original files of the games for Amstrad CPC, C64, msdos, windows (1991 compilation), .MAG et .GFX files on the magnetic scrolls memorial.
The Key is a point and click Amstrad CPC graphical adventure game using the Paket engine discovered in 2019 in this video of the demo game Escape the ROM created by Jordi Sureda (graphics) and Santi Ontañón (code). The game is available in spanish and english on their web site
PunyInform v5.4 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).
They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools which works under linux, windows 1x with WSL2 or MacOS with Intel processor and OrbStack.
Kommando Urbex by Altanerus Dog is an adventure game for Amstrad CPC (remember Amélie Minuit ?) in spanish and english. Urbex means urban exploration : exploring abandonned places.
You can download it on the web page of the game. There is also a new page with a Dandanator ROM of all games by Altanerus Dog. It's a great idea, maybe we will have all the games as a CPC+/GX4000 cartridge ?
For the 3th PunyJam contest PunyJam Garry Francis wrote with the PunyInform library a text adventure game : Submarine Sabotage (February 2023).
You are currently serving aboard the USS Ibis, the first of the US Navy's top-secret Puny class submarines. The Puny class is an attack submarine that packs maximum firepower into a minimum-sized hull. It relies on speed and stealth to surprise the enemy.
The USS Ibis is currently on a training exercise in the North Atlantic, just off the coast of Newfoundland. You were doing some routine maintenance at the aft end of the submarine when the sirens sounded. You thought this might have been a training exercise until you noticed a whitish-coloured gas approaching you from the aft bulkhead. Training and instinct took over. You couldn't get to a gas mask in time, so you dived into the nearby airlock and closed the air-tight hatch behind you.
You are now alone and have no idea what is happening throughout the rest of the sub. You can't leave the airlock through the inner hatch (the one you entered by), or you'll get gassed, and you can't leave through the outer hatch, or you'll drown. What can you do ?
You better have to download the Airlock Collection pack v5 for its Amstrad CPC/PCW disk image, the Itch page has only a Z3 and Z5 infocom file.
For the 3th PunyJam contest PunyJam Dee Cooke wrote with the PunyInform library a text adventure game : Lucid Night (February 2023). You've always been a lucid dreamer, but these days your dreams never last very long. If only you could get some rest... You better have to download the Airlock Collection pack v5 for its Amstrad CPC/PCW disk image, the Itch page has only a Z3 and Z5 infocom file.
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